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Graphiant's Tables

Improving Data Tables for Power Users in a B2B SaaS Platform

Web
Component Update

01 / Overview

Project: Redesign of the table component used across a b2b saas internet networking platform
Platform: Web (desktop-first)
Users: Network managers
Duration: 8 weeks
Team: Myself (UX Designer), PM, 3 engineers and QA

Graphiant’s tables are a central component of the product used to display and manage data across multiple modules like edge device information, logs and live network information. However, usability issues with filtering, sorting, and bulk actions were slowing down workflows and driving up support tickets.

02 / The Goals

User Pain Points:

Business Goals:

03 / My Role

I was the lead designer for this initiative, working closely with our PM and frontend team. I drove the UX strategy, research synthesis, interaction design, and developer handoff.

04 / Discovery & Research

We began with support ticket analysis and interviews with customers and product teams. This gave us a baseline understanding of the most common pain points. We then conducted 8 user interviews (4 SEs, 2 managers, 2 customers).

Key insights:


We also audited 3 competitors and identified patterns in customizable table UIs (e.g., column freezing, drag-to-reorder, persistent filters).

05 / Design Process

Ideation

We hosted a design jam within the product team to generate concepts of all of the possible features our tables should have. The team and I audited our own tables to see what patterns we had been using. Since each table was custom coded and not a common component, there were many variations of tables all having different functionality. Some tables were live, some opened child pages, some could be filtered by charts, and some had really minimal amounts of data. We needed common patterns and components to synthesize all of these (and a few more) use cases to create one table pattern that was consistent throughout the portal.

Along with this ask to improve the tables, I was also working on updating our entire design system. We started leveraging PrimeVue and in this UI kit there were pre existing table patterns that we also looked at as a baseline for our table functionality.

Lo-Fi Exploration

I wireframed multiple interaction models:
1. Child tables in a sidebar vs a modal vs nested rows
2. Bulk actions in a floating sticky bar vs. contextual menus
3. Editing rows inline vs in a modal

We tested these click-through prototypes with 4 users (moderated).

Takeaways:

High-Fidelity Design & Prototyping

In Figma, I created a flexible, scalable table pattern with the following features:

We integrated this into our design system as a reusable component and built variants for different use cases (e.g. configurable vs monitoring vs low data tables). We also worked with dev to create a new common table component in the code base (built on the back PrimeVue tables) so the tables throughout the portal were consistent with UI and functionality.

Validation & Feedback

We ran moderated usability tests with 5 users from our SE team.

Scenarios: customize table view to only see certain columns, bulk deactivation of network edges, filter to only see online edges at a specific datacenter

Results:

We also did internal QA testing with the support team to stress-test edge cases like tables with 100+ columns.

06 / Results & Learnings

Outcome & Impact

Lessons Learned

Working on this project taught me the importance of common components. Having isolated designs & code for each table created a lot of confusion and bloat in out software. Users were constantly confused about why one table could do certain things, while others couldn't and they were lacking clarity and control.

Challenges:

If I were to do this again, I’d:

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